12#ifndef DUMUX_COMMON_MONOTONE_CUBIC_SPLINE_HH
13#define DUMUX_COMMON_MONOTONE_CUBIC_SPLINE_HH
21#include <dune/common/float_cmp.hh>
37template<
class Scalar =
double>
63 void updatePoints(
const std::vector<Scalar>& x,
const std::vector<Scalar>& y)
66 assert (x.size() == y.size());
67 assert (x.size() >=2);
68 assert (std::is_sorted(x.begin(), x.end()) || std::is_sorted(x.rbegin(), x.rend()));
75 numPoints_ = x.size();
78 increasingX_ = x_.back() > x_.front();
79 increasingY_ = y_.back() > y_.front();
82 m_.resize(numPoints_);
85 Scalar deltaX = (x[1]-x[0]);
86 Scalar secant = m_.front() = (y[1]-y[0])/deltaX;
87 Scalar prevDeltaX = deltaX;
88 Scalar prevSecant = secant;
89 for (
int i = 1; i < numPoints_-1; ++i, prevSecant = secant, prevDeltaX = deltaX)
91 deltaX = (x[i+1]-x[i]);
92 secant = (y[i+1]-y[i])/deltaX;
93 const auto alpha = (prevDeltaX + 2*deltaX)/(3*(prevDeltaX + deltaX));
94 m_[i] = prevSecant*secant > 0.0 ? prevSecant*secant/(alpha*secant + (1.0-alpha)*prevSecant) : 0.0;
104 Scalar
eval(
const Scalar x)
const
106 if ((x <= x_.front() && increasingX_) || (x >= x_.front() && !increasingX_))
107 return y_.front() + m_.front()*(x - x_.front());
108 else if ((x > x_.back() && increasingX_) || (x < x_.back() && !increasingX_))
109 return y_.back() + m_.back()*(x - x_.back());
121 if ((x <= x_.front() && increasingX_) || (x >= x_.front() && !increasingX_))
123 else if ((x > x_.back() && increasingX_) || (x < x_.back() && !increasingX_))
126 return evalDerivative_(x);
137 if ((y <= y_.front() && increasingY_) || (y >= y_.front() && !increasingY_))
138 return x_.front() + (y - y_.front())/m_.front();
139 else if ((y > y_.back() && increasingY_) || (y < y_.back() && !increasingY_))
140 return x_.back() + (y - y_.back())/m_.back();
142 return evalInverse_(y);
146 Scalar eval_(
const Scalar x)
const
149 const auto lookUpIndex = lookUpIndex_(x_, x, increasingX_);
150 const auto h = (x_[lookUpIndex] - x_[lookUpIndex-1]);
151 const auto t = (x - x_[lookUpIndex-1])/h;
156 Scalar evalDerivative_(
const Scalar x)
const
159 const auto lookUpIndex = lookUpIndex_(x_, x, increasingX_);
160 const auto h = (x_[lookUpIndex] - x_[lookUpIndex-1]);
161 const auto t = (x - x_[lookUpIndex-1])/h;
162 const auto dtdx = 1.0/h;
167 Scalar evalInverse_(
const Scalar y)
const
169 const auto lookUpIndex = lookUpIndex_(y_, y, increasingY_);
170 auto localPolynomial = [&](
const auto x) {
172 const auto h = (x_[lookUpIndex] - x_[lookUpIndex-1]);
173 const auto t = (x - x_[lookUpIndex-1])/h;
179 const auto eps = (x_[lookUpIndex]-x_[lookUpIndex-1])*1e-5;
183 auto lookUpIndex_(
const std::vector<Scalar>& vec,
const Scalar v,
bool increasing)
const
185 return increasing ? lookUpIndexIncreasing_(vec, v) : lookUpIndexDecreasing_(vec, v);
188 auto lookUpIndexIncreasing_(
const std::vector<Scalar>& vec,
const Scalar v)
const
190 const auto lookUpIndex =
std::distance(vec.begin(), std::lower_bound(vec.begin(), vec.end(), v));
191 assert(lookUpIndex != 0 && lookUpIndex < vec.size());
195 auto lookUpIndexDecreasing_(
const std::vector<Scalar>& vec,
const Scalar v)
const
197 const auto lookUpIndex = vec.size() -
std::distance(vec.rbegin(), std::upper_bound(vec.rbegin(), vec.rend(), v));
198 assert(lookUpIndex != 0 && lookUpIndex < vec.size());
202 std::vector<Scalar> x_;
203 std::vector<Scalar> y_;
204 std::vector<Scalar> m_;
205 std::size_t numPoints_;
A monotone cubic spline.
Definition: monotonecubicspline.hh:39
MonotoneCubicSpline()=default
Default constructor.
void updatePoints(const std::vector< Scalar > &x, const std::vector< Scalar > &y)
Create a monotone cubic spline from the control points (x[i], y[i])
Definition: monotonecubicspline.hh:63
Scalar evalInverse(const Scalar y) const
Evaluate the inverse function.
Definition: monotonecubicspline.hh:135
Scalar eval(const Scalar x) const
Evaluate the y value at a given x value.
Definition: monotonecubicspline.hh:104
Scalar evalDerivative(const Scalar x) const
Evaluate the first derivative dy/dx at a given x value.
Definition: monotonecubicspline.hh:119
MonotoneCubicSpline(const std::vector< Scalar > &x, const std::vector< Scalar > &y)
Construct a monotone cubic spline from the control points (x[i], y[i])
Definition: monotonecubicspline.hh:53
The cubic hermite spline basis.
Root finding algorithms for scalar functions.
static ctype distance(const Dune::FieldVector< ctype, dimWorld > &a, const Dune::FieldVector< ctype, dimWorld > &b)
Compute the shortest distance between two points.
Definition: distance.hh:282
Scalar findScalarRootBrent(Scalar a, Scalar b, const ResFunc &residual, const Scalar tol=1e-13, const int maxIter=200)
Brent's root finding algorithm for scalar functions.
Definition: findscalarroot.hh:99
The cubic spline hermite basis.
Definition: cubicsplinehermitebasis.hh:24
static constexpr Scalar h01(const Scalar t)
Definition: cubicsplinehermitebasis.hh:31
static constexpr Scalar dh01(const Scalar t)
Definition: cubicsplinehermitebasis.hh:43
static constexpr Scalar dh11(const Scalar t)
Definition: cubicsplinehermitebasis.hh:46
static constexpr Scalar h11(const Scalar t)
Definition: cubicsplinehermitebasis.hh:34
static constexpr Scalar h00(const Scalar t)
Definition: cubicsplinehermitebasis.hh:25
static constexpr Scalar dh10(const Scalar t)
Definition: cubicsplinehermitebasis.hh:40
static constexpr Scalar h10(const Scalar t)
Definition: cubicsplinehermitebasis.hh:28
static constexpr Scalar dh00(const Scalar t)
Definition: cubicsplinehermitebasis.hh:37