Create Dune geometries from user-specified points. More...
#include <vector>
#include <array>
#include <limits>
#include <dune/common/fvector.hh>
#include <dune/common/fmatrix.hh>
#include <dune/common/exceptions.hh>
#include <dune/geometry/multilineargeometry.hh>
#include <dumux/common/math.hh>
#include <dumux/geometry/grahamconvexhull.hh>
Go to the source code of this file.
Namespaces | |
namespace | Dumux |
Functions | |
template<class CoordScalar > | |
bool | Dumux::pointsAreCoplanar (const std::vector< Dune::FieldVector< CoordScalar, 3 > > &points, const CoordScalar scale) |
Checks if four points lie within the same plane. More... | |
template<class CoordScalar > | |
bool | Dumux::pointsAreCoplanar (const std::vector< Dune::FieldVector< CoordScalar, 3 > > &points) |
Checks if four points lie within the same plane. More... | |
template<class CoordScalar > | |
std::vector< Dune::FieldVector< CoordScalar, 3 > > | Dumux::getReorderedPoints (const std::vector< Dune::FieldVector< CoordScalar, 3 > > &points) |
Returns a vector of points following the dune ordering. Convenience method that creates a temporary object in case no array of orientations is desired. More... | |
template<class CoordScalar > | |
std::vector< Dune::FieldVector< CoordScalar, 3 > > | Dumux::getReorderedPoints (const std::vector< Dune::FieldVector< CoordScalar, 3 > > &points, std::array< int, 4 > &orientations) |
Returns a vector of points following the dune ordering. More... | |
template<class CoordScalar , bool enableSanityCheck = true> | |
auto | Dumux::makeDuneQuadrilaterial (const std::vector< Dune::FieldVector< CoordScalar, 3 > > &points) |
Creates a dune quadrilateral geometry given 4 corner points. More... | |