#include <array>
#include <numeric>
#include <dune/common/float_cmp.hh>
#include <dumux/common/indextraits.hh>
#include <dumux/common/math.hh>
#include <dumux/common/parameters.hh>
#include <dumux/discretization/facecentered/staggered/normalaxis.hh>
#include <dumux/discretization/facecentered/staggered/consistentlyorientedgrid.hh>
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Provides a mapping of local intersection indices (indexInInside) such that the local indices always follow the order of a reference element, regardless of how the element is oriented. Does not do anything for grids not supporting rotated elements (such as Dune::YaspGrid).
Classes | |
class | Dumux::Detail::FaceCenteredStaggeredLocalIntersectionIndexMapper< GridView, false > |
Provides a mapping of local intersection indices (indexInInside) such that the local indices always follow the order of a reference element, regardless of how the element is oriented. More... | |
class | Dumux::Detail::FaceCenteredStaggeredLocalIntersectionIndexMapper< GridView, true > |
Provides a mapping of local intersection indices (indexInInside) such that the local indices always follow the order of a reference element, regardless of how the element in oriented. More... | |
Namespaces | |
namespace | Dumux |
namespace | Dumux::Detail |
Distance implementation details. | |
Typedefs | |
template<class GridView > | |
using | Dumux::FaceCenteredStaggeredLocalIntersectionIndexMapper = Detail::FaceCenteredStaggeredLocalIntersectionIndexMapper< GridView, ConsistentlyOrientedGrid< typename GridView::Grid >{}> |
Provides a mapping of local intersection indices (indexInInside) such that the local indices always follow the order of a reference element, regardless of how the element is oriented. Does not do anything for grids not supporting rotated elements (such as Dune::YaspGrid). More... | |