Implementation of the friction law after Nikuradse. More...
#include <dumux/material/fluidmatrixinteractions/frictionlaws/nikuradse.hh>
Implementation of the friction law after Nikuradse.
The LET mobility model is used to limit the friction for small water depths.
Public Member Functions | |
FrictionLawNikuradse (const Scalar ks) | |
Constructor. More... | |
Dune::FieldVector< Scalar, 2 > | bottomShearStress (const VolumeVariables &volVars) const final |
Compute the bottom shear stress. More... | |
Scalar | limitRoughH (const Scalar roughnessHeight, const Scalar waterDepth) const |
Limit the friction for small water depth. More... | |
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inline |
Constructor.
ks | Equivalent sand roughness (in m) |
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inlinefinalvirtual |
Compute the bottom shear stress.
volVars | Volume variables |
Compute the bottom shear stress due to bottom friction. The bottom shear stress is a projection of the shear stress tensor onto the river bed. It can therefore be represented by a (tangent) vector with two entries.
Implements Dumux::FrictionLaw< VolumeVariables >.
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inlineinherited |
Limit the friction for small water depth.
We define a water depth minUpperH. If the water depth is smaller, we start to limit the friction. So the friction term gets not extreme large for small water depths.
----------------------— minUpperH --------—
---------------------—roughnessHeight ------------— /\ /\ roughness /grain\ ----------------------------—bottom ---------------— /////////////////////////////////////////////////
For the limiting the LET model is used, which is usually applied in the porous media flow to limit the permeability due to the saturation. It employs the three empirical parameters L, E and T, which describe the limiting curve (mobility).
auto mobility = (mobility_max * pow(sw,L))/(pow(sw,L) + E * pow(1.0-sw,T));
For the limitation of the roughness height L = 0.0, T = 2.0 and E = 1.0 are chosen. Therefore the calculation of the mobility is simplified significantly.
roughnessHeight | roughness height of the representative structure (e.g. largest grain size). |
waterDepth | water depth. |
< maximal mobility