Algorithms for geometry computations (intersections, distances, ...). More...
Algorithms for geometry computations (intersections, distances, ...).
Files | |
file | boundingboxtree.hh |
An axis-aligned bounding box volume hierarchy for dune grids. | |
file | boundingsphere.hh |
A function to compute bounding spheres of points clouds or convex polytopes. | |
file | circumsphere.hh |
A function to compute the circumsphere of a given geometry. | |
file | diameter.hh |
A function to compute a geometry's diameter, i.e. the longest distance between points of a geometry. | |
file | distance.hh |
Helper functions for distance queries. | |
file | distancefield.hh |
file | geometricentityset.hh |
An interface for a set of geometric entities. | |
file | geometryintersection.hh |
A class for collision detection of two geometries and computation of intersection corners. | |
file | grahamconvexhull.hh |
A function to compute the convex hull of a point cloud. | |
file | intersectingentities.hh |
Algorithms that finds which geometric entites intersect. | |
file | intersectionentityset.hh |
A class representing the intersection entities of two geometric entity sets. | |
file | intersectspointgeometry.hh |
Detect if a point intersects a geometry. | |
file | intersectspointsimplex.hh |
Detect if a point intersects a simplex (including boundary) | |
file | makegeometry.hh |
Create Dune geometries from user-specified points. | |
file | normal.hh |
Helper functions for normals. | |
file | refinementquadraturerule.hh |
A quadrature based on refinement. | |
file | sphere.hh |
A function to compute bounding spheres of points clouds or convex polytopes. | |
file | triangulation.hh |
Functionality to triangulate point clouds. | |
Classes | |
class | Dumux::BoundingBoxTree< GeometricEntitySet > |
An axis-aligned bounding box volume tree implementation. More... | |
class | Dumux::AABBDistanceField< Geometry > |
Class to calculate the closest distance from a point to a given set of geometries describing the domain's boundaries. Internally uses an AABB tree representation of the geometries for logarithmic distance queries. More... | |
class | Dumux::GridViewGeometricEntitySet< GridView, codim, Mapper > |
An interface for a set of geometric entities based on a GridView. More... | |
class | Dumux::GeometriesEntitySet< GeoType > |
An interface for a set of geometric entities. More... | |
class | Dumux::GeometryIntersection< Geometry1, Geometry2, Policy, dimworld, dim1, dim2 > |
A class for geometry collision detection and intersection calculation The class can be specialized for combinations of dimworld, dim1, dim2, where dimworld is the world dimension embedding a grid of dim1 and a grid of dim2. More... | |
class | Dumux::GeometryIntersection< Geometry1, Geometry2, Policy, 2, 1, 1 > |
A class for segment–segment intersection in 2d space. More... | |
class | Dumux::GeometryIntersection< Geometry1, Geometry2, Policy, 2, 2, 1 > |
A class for polygon–segment intersection in 2d space. More... | |
class | Dumux::GeometryIntersection< Geometry1, Geometry2, Policy, 2, 1, 2 > |
A class for segment–polygon intersection in 2d space. More... | |
class | Dumux::GeometryIntersection< Geometry1, Geometry2, Policy, 2, 2, 2 > |
A class for polygon–polygon intersection in 2d space. More... | |
class | Dumux::GeometryIntersection< Geometry1, Geometry2, Policy, 3, 3, 1 > |
A class for polyhedron–segment intersection in 3d space. More... | |
class | Dumux::GeometryIntersection< Geometry1, Geometry2, Policy, 3, 1, 3 > |
A class for segment–polyhedron intersection in 3d space. More... | |
class | Dumux::GeometryIntersection< Geometry1, Geometry2, Policy, 3, 2, 2 > |
A class for polygon–polygon intersections in 3d space. More... | |
class | Dumux::GeometryIntersection< Geometry1, Geometry2, Policy, 3, 3, 2 > |
A class for polyhedron–polygon intersection in 3d space. More... | |
class | Dumux::GeometryIntersection< Geometry1, Geometry2, Policy, 3, 2, 3 > |
A class for polygon–polyhedron intersection in 3d space. More... | |
class | Dumux::GeometryIntersection< Geometry1, Geometry2, Policy, 3, 3, 3 > |
A class for polyhedron–polyhedron intersection in 3d space. More... | |
class | Dumux::GeometryIntersection< Geometry1, Geometry2, Policy, 3, 2, 1 > |
A class for polygon–segment intersection in 3d space. More... | |
class | Dumux::GeometryIntersection< Geometry1, Geometry2, Policy, 3, 1, 2 > |
A class for segment–polygon intersection in 3d space. More... | |
class | Dumux::GeometryIntersection< Geometry1, Geometry2, Policy, 3, 1, 1 > |
A class for segment–segment intersection in 3d space. More... | |
class | Dumux::IntersectionInfo< dimworld, CoordTypeA, CoordTypeB > |
An intersection object resulting from the intersection of two primitives in an entity set. More... | |
class | Dumux::IntersectionEntitySet< DomainEntitySet, TargetEntitySet > |
A class representing the intersection entites two geometric entity sets. More... | |
class | Dumux::RefinementQuadratureRule< ct, mydim > |
A "quadrature" based on virtual refinement. More... | |
class | Dumux::Sphere< Scalar, dim > |
A simple sphere type. More... | |
Typedefs | |
template<class Geometry > | |
using | Dumux::DistanceField = AABBDistanceField< Geometry > |
Class to calculate the closest distance from a point to a given set of geometries describing the domain's boundaries. More... | |
template<int dim, int dimWorld, class ctype > | |
using | Dumux::Triangulation = std::vector< std::array< Dune::FieldVector< ctype, dimWorld >, dim+1 > > |
The default data type to store triangulations. More... | |
Functions | |
template<class ctype , int dimworld> | |
bool | Dumux::intersectsPointBoundingBox (const Dune::FieldVector< ctype, dimworld > &point, const Dune::FieldVector< ctype, dimworld > &min, const Dune::FieldVector< ctype, dimworld > &max) |
Determine if a point intersects an axis-aligned bounding box The bounding box is given by the lower left corner (min) and the upper right corner (max) More... | |
template<class ConvexGeometry > | |
static Sphere< typename ConvexGeometry::ctype, ConvexGeometry::coorddimension > | Dumux::boundingSphere (const ConvexGeometry &geometry) |
Computes a bounding sphere of a convex polytope geometry (Dune::Geometry interface) More... | |
template<class Scalar , int dim> | |
static Sphere< Scalar, dim > | Dumux::boundingSphere (const std::vector< Dune::FieldVector< Scalar, dim > > &points) |
Computes a bounding sphere of points. More... | |
template<class Point > | |
static Sphere< typename Point::value_type, Point::dimension > | Dumux::circumSphereOfTriangle (const Point &a, const Point &b, const Point &c) |
Computes the circumsphere of a triangle. More... | |
template<class Geometry , typename std::enable_if_t< Geometry::mydimension==2, int > = 0> | |
static Sphere< typename Geometry::ctype, Geometry::coorddimension > | Dumux::circumSphereOfTriangle (const Geometry &triangle) |
Computes the circumsphere of a triangle. More... | |
template<class Geometry > | |
Geometry::ctype | Dumux::diameter (const Geometry &geo) |
Computes the longest distance between points of a geometry. More... | |
template<class Geometry > | |
static Geometry::ctype | Dumux::averageDistancePointGeometry (const typename Geometry::GlobalCoordinate &p, const Geometry &geometry, std::size_t integrationOrder=2) |
Compute the average distance from a point to a geometry by integration. More... | |
template<class Point > | |
static Point::value_type | Dumux::squaredDistancePointLine (const Point &p, const Point &a, const Point &b) |
Compute the squared distance from a point to a line through the points a and b. More... | |
template<class Geometry > | |
static Geometry::ctype | Dumux::squaredDistancePointLine (const typename Geometry::GlobalCoordinate &p, const Geometry &geometry) |
Compute the squared distance from a point to a line given by a geometry with two corners. More... | |
template<class Point > | |
static Point::value_type | Dumux::distancePointLine (const Point &p, const Point &a, const Point &b) |
Compute the distance from a point to a line through the points a and b. More... | |
template<class Geometry > | |
static Geometry::ctype | Dumux::distancePointLine (const typename Geometry::GlobalCoordinate &p, const Geometry &geometry) |
Compute the distance from a point to a line given by a geometry with two corners. More... | |
template<class Point > | |
static Point::value_type | Dumux::squaredDistancePointSegment (const Point &p, const Point &a, const Point &b) |
Compute the squared distance from a point to the segment connecting the points a and b. More... | |
template<class Geometry > | |
static Geometry::ctype | Dumux::squaredDistancePointSegment (const typename Geometry::GlobalCoordinate &p, const Geometry &geometry) |
Compute the squared distance from a point to a given segment geometry. More... | |
template<class Point > | |
static Point::value_type | Dumux::distancePointSegment (const Point &p, const Point &a, const Point &b) |
Compute the distance from a point to the segment connecting the points a and b. More... | |
template<class Geometry > | |
static Geometry::ctype | Dumux::distancePointSegment (const typename Geometry::GlobalCoordinate &p, const Geometry &geometry) |
Compute the distance from a point to a given segment geometry. More... | |
template<class Point > | |
static Point::value_type | Dumux::squaredDistancePointTriangle (const Point &p, const Point &a, const Point &b, const Point &c) |
Compute the shortest squared distance from a point to the triangle connecting the points a, b and c See https://www.iquilezles.org/www/articles/triangledistance/triangledistance.htm. More... | |
template<class Geometry > | |
static Geometry::ctype | Dumux::squaredDistancePointTriangle (const typename Geometry::GlobalCoordinate &p, const Geometry &geometry) |
Compute the shortest squared distance from a point to a given triangle geometry. More... | |
template<class Point > | |
static Point::value_type | Dumux::distancePointTriangle (const Point &p, const Point &a, const Point &b, const Point &c) |
Compute the shortest distance from a point to the triangle connecting the points a, b and c. More... | |
template<class Geometry > | |
static Geometry::ctype | Dumux::distancePointTriangle (const typename Geometry::GlobalCoordinate &p, const Geometry &geometry) |
Compute the shortest distance from a point to a given triangle geometry. More... | |
template<class Geometry > | |
static Geometry::ctype | Dumux::squaredDistancePointPolygon (const typename Geometry::GlobalCoordinate &p, const Geometry &geometry) |
Compute the shortest squared distance from a point to a given polygon geometry. More... | |
template<class Geometry > | |
static Geometry::ctype | Dumux::distancePointPolygon (const typename Geometry::GlobalCoordinate &p, const Geometry &geometry) |
Compute the shortest distance from a point to a given polygon geometry. More... | |
template<class Geometry > | |
static Geometry::ctype | Dumux::averageDistanceSegmentGeometry (const typename Geometry::GlobalCoordinate &a, const typename Geometry::GlobalCoordinate &b, const Geometry &geometry, std::size_t integrationOrder=2) |
Compute the average distance from a segment to a geometry by integration. More... | |
template<class ctype , int dimWorld> | |
static ctype | Dumux::distance (const Dune::FieldVector< ctype, dimWorld > &a, const Dune::FieldVector< ctype, dimWorld > &b) |
Compute the shortest distance between two points. More... | |
template<class ctype , int dimWorld> | |
static ctype | Dumux::squaredDistance (const Dune::FieldVector< ctype, dimWorld > &a, const Dune::FieldVector< ctype, dimWorld > &b) |
Compute the shortest squared distance between two points. More... | |
template<class Geo1 , class Geo2 > | |
static auto | Dumux::squaredDistance (const Geo1 &geo1, const Geo2 &geo2) |
Compute the shortest distance between two geometries. More... | |
template<class Geo1 , class Geo2 > | |
static auto | Dumux::distance (const Geo1 &geo1, const Geo2 &geo2) |
Compute the shortest distance between two geometries. More... | |
template<class EntitySet , class ctype , int dimworld, typename std::enable_if_t<(EntitySet::Entity::Geometry::mydimension > 0), int > = 0> | |
void | Dumux::Detail::closestEntity (const Dune::FieldVector< ctype, dimworld > &point, const BoundingBoxTree< EntitySet > &tree, std::size_t node, ctype &minSquaredDistance, std::size_t &eIdx) |
Compute the closest entity in an AABB tree (index and shortest squared distance) recursively. More... | |
template<class EntitySet , class ctype , int dimworld> | |
std::pair< ctype, std::size_t > | Dumux::closestEntity (const Dune::FieldVector< ctype, dimworld > &point, const BoundingBoxTree< EntitySet > &tree, ctype minSquaredDistance=std::numeric_limits< ctype >::max()) |
Compute the closest entity in an AABB tree to a point (index and shortest squared distance) More... | |
template<class EntitySet , class ctype , int dimworld> | |
ctype | Dumux::squaredDistance (const Dune::FieldVector< ctype, dimworld > &point, const BoundingBoxTree< EntitySet > &tree, ctype minSquaredDistance=std::numeric_limits< ctype >::max()) |
Compute the shortest squared distance to entities in an AABB tree. More... | |
template<class EntitySet , class ctype , int dimworld> | |
ctype | Dumux::distance (const Dune::FieldVector< ctype, dimworld > &point, const BoundingBoxTree< EntitySet > &tree, ctype minSquaredDistance=std::numeric_limits< ctype >::max()) |
Compute the shortest distance to entities in an AABB tree. More... | |
template<class Geo1 , class Geo2 , class ctype , class GetFacetCornerIndices , class ComputeNormalFunction > | |
bool | Dumux::Detail::computeSegmentIntersection (const Geo1 &geo1, const Geo2 &geo2, ctype baseEps, ctype &tfirst, ctype &tlast, const GetFacetCornerIndices &getFacetCornerIndices, const ComputeNormalFunction &computeNormal) |
Algorithm to find segment-like intersections of a polygon/polyhedron with a segment. The result is stored in the form of the local coordinates tfirst and tlast on the segment geo1. More... | |
template<class ctype > | |
int | Dumux::getOrientation (const Dune::FieldVector< ctype, 3 > &a, const Dune::FieldVector< ctype, 3 > &b, const Dune::FieldVector< ctype, 3 > &c, const Dune::FieldVector< ctype, 3 > &normal) |
Returns the orientation of a sequence a-->b-->c in one plane (defined by normal vector) More... | |
template<int dim, class ctype , std::enable_if_t<(dim==2), int > = 0> | |
std::vector< Dune::FieldVector< ctype, 3 > > | Dumux::grahamConvexHullImpl (std::vector< Dune::FieldVector< ctype, 3 > > &points) |
Compute the points making up the convex hull around the given set of unordered points. More... | |
template<int dim, class ctype , std::enable_if_t<(dim==2), int > = 0> | |
std::vector< Dune::FieldVector< ctype, 2 > > | Dumux::grahamConvexHullImpl (const std::vector< Dune::FieldVector< ctype, 2 > > &points) |
Compute the points making up the convex hull around the given set of unordered points. More... | |
template<int dim, class ctype , int dimWorld> | |
std::vector< Dune::FieldVector< ctype, dimWorld > > | Dumux::grahamConvexHull (std::vector< Dune::FieldVector< ctype, dimWorld > > &points) |
Compute the points making up the convex hull around the given set of unordered points. More... | |
template<int dim, class ctype , int dimWorld> | |
std::vector< Dune::FieldVector< ctype, dimWorld > > | Dumux::grahamConvexHull (const std::vector< Dune::FieldVector< ctype, dimWorld > > &points) |
Compute the points making up the convex hull around the given set of unordered points. More... | |
template<class EntitySet , class ctype , int dimworld> | |
std::vector< std::size_t > | Dumux::intersectingEntities (const Dune::FieldVector< ctype, dimworld > &point, const BoundingBoxTree< EntitySet > &tree, bool isCartesianGrid=false) |
Compute all intersections between entities and a point. More... | |
template<class EntitySet , class ctype , int dimworld> | |
void | Dumux::intersectingEntities (const Dune::FieldVector< ctype, dimworld > &point, const BoundingBoxTree< EntitySet > &tree, std::size_t node, std::vector< std::size_t > &entities, bool isCartesianGrid=false) |
Compute intersections with point for all nodes of the bounding box tree recursively. More... | |
template<class Geometry , class EntitySet > | |
std::vector< IntersectionInfo< Geometry::coorddimension, typename Geometry::ctype, typename EntitySet::ctype > > | Dumux::intersectingEntities (const Geometry &geometry, const BoundingBoxTree< EntitySet > &tree) |
Compute all intersections between a geometry and a bounding box tree. More... | |
template<class Geometry , class EntitySet > | |
void | Dumux::intersectingEntities (const Geometry &geometry, const BoundingBoxTree< EntitySet > &tree, const std::array< typename Geometry::ctype, 2 *Geometry::coorddimension > &bBox, std::size_t nodeIdx, std::vector< IntersectionInfo< Geometry::coorddimension, typename Geometry::ctype, typename EntitySet::ctype > > &intersections) |
Compute intersections with point for all nodes of the bounding box tree recursively. More... | |
template<class EntitySet0 , class EntitySet1 > | |
std::vector< IntersectionInfo< EntitySet0::dimensionworld, typename EntitySet0::ctype, typename EntitySet1::ctype > > | Dumux::intersectingEntities (const BoundingBoxTree< EntitySet0 > &treeA, const BoundingBoxTree< EntitySet1 > &treeB) |
Compute all intersections between two bounding box trees. More... | |
template<class EntitySet0 , class EntitySet1 > | |
void | Dumux::intersectingEntities (const BoundingBoxTree< EntitySet0 > &treeA, const BoundingBoxTree< EntitySet1 > &treeB, std::size_t nodeA, std::size_t nodeB, std::vector< IntersectionInfo< EntitySet0::dimensionworld, typename EntitySet0::ctype, typename EntitySet1::ctype > > &intersections) |
Compute all intersections between two all bounding box tree nodes recursively. More... | |
template<class ctype , int dimworld> | |
std::size_t | Dumux::intersectingEntityCartesianGrid (const Dune::FieldVector< ctype, dimworld > &point, const Dune::FieldVector< ctype, dimworld > &min, const Dune::FieldVector< ctype, dimworld > &max, const std::array< int, std::size_t(dimworld)> &cells) |
Compute the index of the intersecting element of a Cartesian grid with a point The grid is given by the lower left corner (min), the upper right corner (max) and the number of cells in each direction (cells). More... | |
template<class ctype , int dimworld, class Geometry , typename std::enable_if_t<(Geometry::mydimension==3), int > = 0> | |
bool | Dumux::intersectsPointGeometry (const Dune::FieldVector< ctype, dimworld > &point, const Geometry &g) |
Find out whether a point is inside a three-dimensional geometry. More... | |
template<class ctype , int dimworld, typename std::enable_if_t<(dimworld==3), int > = 0> | |
bool | Dumux::intersectsPointSimplex (const Dune::FieldVector< ctype, dimworld > &point, const Dune::FieldVector< ctype, dimworld > &p0, const Dune::FieldVector< ctype, dimworld > &p1, const Dune::FieldVector< ctype, dimworld > &p2, const Dune::FieldVector< ctype, dimworld > &p3) |
Find out whether a point is inside the tetrahedron (p0, p1, p2, p3) (dimworld is 3) More... | |
template<class ctype , int dimworld, typename std::enable_if_t<(dimworld==3), int > = 0> | |
bool | Dumux::intersectsPointSimplex (const Dune::FieldVector< ctype, dimworld > &point, const Dune::FieldVector< ctype, dimworld > &p0, const Dune::FieldVector< ctype, dimworld > &p1, const Dune::FieldVector< ctype, dimworld > &p2) |
Find out whether a point is inside the triangle (p0, p1, p2) (dimworld is 3) More... | |
template<class ctype , int dimworld, typename std::enable_if_t<(dimworld==3||dimworld==2), int > = 0> | |
bool | Dumux::intersectsPointSimplex (const Dune::FieldVector< ctype, dimworld > &point, const Dune::FieldVector< ctype, dimworld > &p0, const Dune::FieldVector< ctype, dimworld > &p1) |
Find out whether a point is inside the interval (p0, p1) (dimworld is 2 or 3) More... | |
template<class CoordScalar > | |
bool | Dumux::pointsAreCoplanar (const std::vector< Dune::FieldVector< CoordScalar, 3 > > &points, const CoordScalar scale) |
Checks if four points lie within the same plane. More... | |
template<class CoordScalar > | |
bool | Dumux::pointsAreCoplanar (const std::vector< Dune::FieldVector< CoordScalar, 3 > > &points) |
Checks if four points lie within the same plane. More... | |
template<class CoordScalar > | |
std::vector< Dune::FieldVector< CoordScalar, 3 > > | Dumux::getReorderedPoints (const std::vector< Dune::FieldVector< CoordScalar, 3 > > &points) |
Returns a vector of points following the dune ordering. Convenience method that creates a temporary object in case no array of orientations is desired. More... | |
template<class CoordScalar > | |
std::vector< Dune::FieldVector< CoordScalar, 3 > > | Dumux::getReorderedPoints (const std::vector< Dune::FieldVector< CoordScalar, 3 > > &points, std::array< int, 4 > &orientations) |
Returns a vector of points following the dune ordering. More... | |
template<class CoordScalar , bool enableSanityCheck = true> | |
auto | Dumux::makeDuneQuadrilaterial (const std::vector< Dune::FieldVector< CoordScalar, 3 > > &points) |
Creates a dune quadrilateral geometry given 4 corner points. More... | |
template<class Vector > | |
Vector | Dumux::normal (const Vector &v) |
Create a vector normal to the given one (v is expected to be non-zero) More... | |
template<class Vector > | |
Vector | Dumux::unitNormal (const Vector &v) |
Create a vector normal to the given one (v is expected to be non-zero) More... | |
template<int dim, int dimWorld, class Policy = TriangulationPolicy::DefaultPolicy<dim, dimWorld>, class RandomAccessContainer , std::enable_if_t< std::is_same_v< Policy, TriangulationPolicy::DelaunayPolicy > &&dim==1, int > = 0> | |
Triangulation< dim, dimWorld, typename RandomAccessContainer::value_type::value_type > | Dumux::triangulate (const RandomAccessContainer &points) |
Triangulate area given points of a convex hull (1d) More... | |
using Dumux::DistanceField = typedef AABBDistanceField<Geometry> |
Class to calculate the closest distance from a point to a given set of geometries describing the domain's boundaries.
Geometry | The (dune) geometry type. |
using Dumux::Triangulation = typedef std::vector< std::array<Dune::FieldVector<ctype, dimWorld>, dim+1> > |
The default data type to store triangulations.
|
inlinestatic |
Compute the average distance from a point to a geometry by integration.
|
inlinestatic |
Compute the average distance from a segment to a geometry by integration.
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inlinestatic |
Computes a bounding sphere of a convex polytope geometry (Dune::Geometry interface)
|
inlinestatic |
Computes a bounding sphere of points.
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inlinestatic |
Computes the circumsphere of a triangle.
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inlinestatic |
Computes the circumsphere of a triangle.
std::pair< ctype, std::size_t > Dumux::closestEntity | ( | const Dune::FieldVector< ctype, dimworld > & | point, |
const BoundingBoxTree< EntitySet > & | tree, | ||
ctype | minSquaredDistance = std::numeric_limits<ctype>::max() |
||
) |
Compute the closest entity in an AABB tree to a point (index and shortest squared distance)
point | the point |
tree | the AABB tree |
minSquaredDistance | conservative estimate of the minimum distance |
void Dumux::Detail::closestEntity | ( | const Dune::FieldVector< ctype, dimworld > & | point, |
const BoundingBoxTree< EntitySet > & | tree, | ||
std::size_t | node, | ||
ctype & | minSquaredDistance, | ||
std::size_t & | eIdx | ||
) |
Compute the closest entity in an AABB tree (index and shortest squared distance) recursively.
bool Dumux::Detail::computeSegmentIntersection | ( | const Geo1 & | geo1, |
const Geo2 & | geo2, | ||
ctype | baseEps, | ||
ctype & | tfirst, | ||
ctype & | tlast, | ||
const GetFacetCornerIndices & | getFacetCornerIndices, | ||
const ComputeNormalFunction & | computeNormal | ||
) |
Algorithm to find segment-like intersections of a polygon/polyhedron with a segment. The result is stored in the form of the local coordinates tfirst and tlast on the segment geo1.
geo1 | the first geometry |
geo2 | the second geometry (dimGeo2 < dimGeo1) |
baseEps | the base epsilon used for floating point comparisons |
tfirst | stores the local coordinate of beginning of intersection segment |
tlast | stores the local coordinate of the end of intersection segment |
getFacetCornerIndices | Function to obtain the facet corner indices on geo1 |
computeNormal | Function to obtain the normal vector on a facet on geo1 |
Geometry::ctype Dumux::diameter | ( | const Geometry & | geo | ) |
Computes the longest distance between points of a geometry.
|
inlinestatic |
Compute the shortest distance between two points.
ctype Dumux::distance | ( | const Dune::FieldVector< ctype, dimworld > & | point, |
const BoundingBoxTree< EntitySet > & | tree, | ||
ctype | minSquaredDistance = std::numeric_limits<ctype>::max() |
||
) |
Compute the shortest distance to entities in an AABB tree.
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inlinestatic |
Compute the shortest distance between two geometries.
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inlinestatic |
Compute the distance from a point to a line through the points a and b.
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inlinestatic |
Compute the distance from a point to a line given by a geometry with two corners.
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inlinestatic |
Compute the shortest distance from a point to a given polygon geometry.
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inlinestatic |
Compute the distance from a point to the segment connecting the points a and b.
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inlinestatic |
Compute the distance from a point to a given segment geometry.
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inlinestatic |
Compute the shortest distance from a point to the triangle connecting the points a, b and c.
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inlinestatic |
Compute the shortest distance from a point to a given triangle geometry.
int Dumux::getOrientation | ( | const Dune::FieldVector< ctype, 3 > & | a, |
const Dune::FieldVector< ctype, 3 > & | b, | ||
const Dune::FieldVector< ctype, 3 > & | c, | ||
const Dune::FieldVector< ctype, 3 > & | normal | ||
) |
Returns the orientation of a sequence a-->b-->c in one plane (defined by normal vector)
std::vector< Dune::FieldVector< CoordScalar, 3 > > Dumux::getReorderedPoints | ( | const std::vector< Dune::FieldVector< CoordScalar, 3 > > & | points | ) |
Returns a vector of points following the dune ordering. Convenience method that creates a temporary object in case no array of orientations is desired.
points | The user-specified vector of points (potentially in wrong order). |
std::vector< Dune::FieldVector< CoordScalar, 3 > > Dumux::getReorderedPoints | ( | const std::vector< Dune::FieldVector< CoordScalar, 3 > > & | points, |
std::array< int, 4 > & | orientations | ||
) |
Returns a vector of points following the dune ordering.
points | The user-specified vector of points (potentially in wrong order). |
orientations | An array of orientations that can be useful for further processing. |
std::vector< Dune::FieldVector< ctype, dimWorld > > Dumux::grahamConvexHull | ( | const std::vector< Dune::FieldVector< ctype, dimWorld > > & | points | ) |
Compute the points making up the convex hull around the given set of unordered points.
std::vector< Dune::FieldVector< ctype, dimWorld > > Dumux::grahamConvexHull | ( | std::vector< Dune::FieldVector< ctype, dimWorld > > & | points | ) |
Compute the points making up the convex hull around the given set of unordered points.
std::vector< Dune::FieldVector< ctype, 2 > > Dumux::grahamConvexHullImpl | ( | const std::vector< Dune::FieldVector< ctype, 2 > > & | points | ) |
Compute the points making up the convex hull around the given set of unordered points.
std::vector< Dune::FieldVector< ctype, 3 > > Dumux::grahamConvexHullImpl | ( | std::vector< Dune::FieldVector< ctype, 3 > > & | points | ) |
Compute the points making up the convex hull around the given set of unordered points.
|
inline |
Compute all intersections between two bounding box trees.
void Dumux::intersectingEntities | ( | const BoundingBoxTree< EntitySet0 > & | treeA, |
const BoundingBoxTree< EntitySet1 > & | treeB, | ||
std::size_t | nodeA, | ||
std::size_t | nodeB, | ||
std::vector< IntersectionInfo< EntitySet0::dimensionworld, typename EntitySet0::ctype, typename EntitySet1::ctype > > & | intersections | ||
) |
Compute all intersections between two all bounding box tree nodes recursively.
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inline |
Compute all intersections between entities and a point.
void Dumux::intersectingEntities | ( | const Dune::FieldVector< ctype, dimworld > & | point, |
const BoundingBoxTree< EntitySet > & | tree, | ||
std::size_t | node, | ||
std::vector< std::size_t > & | entities, | ||
bool | isCartesianGrid = false |
||
) |
Compute intersections with point for all nodes of the bounding box tree recursively.
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inline |
Compute all intersections between a geometry and a bounding box tree.
void Dumux::intersectingEntities | ( | const Geometry & | geometry, |
const BoundingBoxTree< EntitySet > & | tree, | ||
const std::array< typename Geometry::ctype, 2 *Geometry::coorddimension > & | bBox, | ||
std::size_t | nodeIdx, | ||
std::vector< IntersectionInfo< Geometry::coorddimension, typename Geometry::ctype, typename EntitySet::ctype > > & | intersections | ||
) |
Compute intersections with point for all nodes of the bounding box tree recursively.
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inline |
Compute the index of the intersecting element of a Cartesian grid with a point The grid is given by the lower left corner (min), the upper right corner (max) and the number of cells in each direction (cells).
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inline |
Determine if a point intersects an axis-aligned bounding box The bounding box is given by the lower left corner (min) and the upper right corner (max)
bool Dumux::intersectsPointGeometry | ( | const Dune::FieldVector< ctype, dimworld > & | point, |
const Geometry & | g | ||
) |
Find out whether a point is inside a three-dimensional geometry.
Find out whether a point is inside a one-dimensional geometry.
Find out whether a point is inside a two-dimensional geometry.
bool Dumux::intersectsPointSimplex | ( | const Dune::FieldVector< ctype, dimworld > & | point, |
const Dune::FieldVector< ctype, dimworld > & | p0, | ||
const Dune::FieldVector< ctype, dimworld > & | p1 | ||
) |
Find out whether a point is inside the interval (p0, p1) (dimworld is 2 or 3)
Find out whether a point is inside the interval (p0, p1) (dimworld is 1)
bool Dumux::intersectsPointSimplex | ( | const Dune::FieldVector< ctype, dimworld > & | point, |
const Dune::FieldVector< ctype, dimworld > & | p0, | ||
const Dune::FieldVector< ctype, dimworld > & | p1, | ||
const Dune::FieldVector< ctype, dimworld > & | p2 | ||
) |
Find out whether a point is inside the triangle (p0, p1, p2) (dimworld is 3)
Find out whether a point is inside the triangle (p0, p1, p2) (dimworld is 2)
bool Dumux::intersectsPointSimplex | ( | const Dune::FieldVector< ctype, dimworld > & | point, |
const Dune::FieldVector< ctype, dimworld > & | p0, | ||
const Dune::FieldVector< ctype, dimworld > & | p1, | ||
const Dune::FieldVector< ctype, dimworld > & | p2, | ||
const Dune::FieldVector< ctype, dimworld > & | p3 | ||
) |
Find out whether a point is inside the tetrahedron (p0, p1, p2, p3) (dimworld is 3)
auto Dumux::makeDuneQuadrilaterial | ( | const std::vector< Dune::FieldVector< CoordScalar, 3 > > & | points | ) |
Creates a dune quadrilateral geometry given 4 corner points.
CoordScalar | The CoordScalar type. |
enableSanityCheck | Turn on/off sanity check and reordering of points |
points | The user-specified vector of points (potentially in wrong order). |
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inline |
Create a vector normal to the given one (v is expected to be non-zero)
bool Dumux::pointsAreCoplanar | ( | const std::vector< Dune::FieldVector< CoordScalar, 3 > > & | points | ) |
Checks if four points lie within the same plane.
bool Dumux::pointsAreCoplanar | ( | const std::vector< Dune::FieldVector< CoordScalar, 3 > > & | points, |
const CoordScalar | scale | ||
) |
Checks if four points lie within the same plane.
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inlinestatic |
Compute the shortest squared distance between two points.
ctype Dumux::squaredDistance | ( | const Dune::FieldVector< ctype, dimworld > & | point, |
const BoundingBoxTree< EntitySet > & | tree, | ||
ctype | minSquaredDistance = std::numeric_limits<ctype>::max() |
||
) |
Compute the shortest squared distance to entities in an AABB tree.
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inlinestatic |
Compute the shortest distance between two geometries.
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inlinestatic |
Compute the squared distance from a point to a line through the points a and b.
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inlinestatic |
Compute the squared distance from a point to a line given by a geometry with two corners.
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inlinestatic |
Compute the shortest squared distance from a point to a given polygon geometry.
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inlinestatic |
Compute the squared distance from a point to the segment connecting the points a and b.
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inlinestatic |
Compute the squared distance from a point to a given segment geometry.
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inlinestatic |
Compute the shortest squared distance from a point to the triangle connecting the points a, b and c See https://www.iquilezles.org/www/articles/triangledistance/triangledistance.htm.
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inlinestatic |
Compute the shortest squared distance from a point to a given triangle geometry.
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inline |
Triangulate area given points of a convex hull (1d)
Triangulate volume given a point cloud (3d)
Triangulate area given points (2d)
Triangulate area given points of a convex hull (2d)
dim | Specifies the dimension of the resulting triangulation |
dimWorld | The dimension of the coordinate space |
Policy | Specifies the algorithm to be used for triangulation |
dim | Specifies the dimension of the resulting triangulation |
dimWorld | The dimension of the coordinate space |
Policy | Specifies the algorithm to be used for triangulation |
dim | Specifies the dimension of the resulting triangulation |
dimWorld | The dimension of the coordinate space |
Policy | Specifies the algorithm to be used for triangulation |
dim | Specifies the dimension of the resulting triangulation |
dimWorld | The dimension of the coordinate space |
Policy | Specifies the algorithm to be used for triangulation |
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inline |
Create a vector normal to the given one (v is expected to be non-zero)