3.6-git
DUNE for Multi-{Phase, Component, Scale, Physics, ...} flow and transport in porous media
frictionlaw.hh
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24#ifndef DUMUX_MATERIAL_FLUIDMATRIX_FRICTIONLAW_HH
25#define DUMUX_MATERIAL_FLUIDMATRIX_FRICTIONLAW_HH
26
27#include <algorithm>
28#include <cmath>
29
30#include <dune/common/fvector.hh>
31
32namespace Dumux {
40template <typename VolumeVariables >
42{
43 using Scalar = typename VolumeVariables::PrimaryVariables::value_type;
44public:
56 virtual Dune::FieldVector<Scalar, 2> bottomShearStress(const VolumeVariables& volVars) const = 0;
57
87 Scalar limitRoughH(const Scalar roughnessHeight, const Scalar waterDepth) const
88 {
89 using std::clamp;
90
91 const Scalar mobilityMax = 1.0;
92
93 const Scalar minUpperH = roughnessHeight * 2.0;
94 const Scalar sw = clamp(waterDepth * (1.0/minUpperH), 0.0, 1.0);
95 const Scalar mobility = mobilityMax /(1.0 + (1.0-sw)*(1.0-sw));
96 return roughnessHeight * (1.0 - mobility);
97 }
98
99 // virtual base class needs a virtual destructor
100 virtual ~FrictionLaw() = default;
101};
102
103} // end namespace Dumux
104
105#endif
Adaption of the non-isothermal two-phase two-component flow model to problems with CO2.
Definition: adapt.hh:29
std::string mobility(int phaseIdx) noexcept
I/O name of mobility for multiphase systems.
Definition: name.hh:101
Implementation of the abstract base class for friction laws.
Definition: frictionlaw.hh:42
virtual ~FrictionLaw()=default
Scalar limitRoughH(const Scalar roughnessHeight, const Scalar waterDepth) const
Limit the friction for small water depth.
Definition: frictionlaw.hh:87
virtual Dune::FieldVector< Scalar, 2 > bottomShearStress(const VolumeVariables &volVars) const =0
Compute the bottom shear stress.