3.5-git
DUNE for Multi-{Phase, Component, Scale, Physics, ...} flow and transport in porous media
entitycolor.hh
Go to the documentation of this file.
1// -*- mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
2// vi: set et ts=4 sw=4 sts=4:
3/*****************************************************************************
4 * See the file COPYING for full copying permissions. *
5 * *
6 * This program is free software: you can redistribute it and/or modify *
7 * it under the terms of the GNU General Public License as published by *
8 * the Free Software Foundation, either version 3 of the License, or *
9 * (at your option) any later version. *
10 * *
11 * This program is distributed in the hope that it will be useful, *
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
14 * GNU General Public License for more details. *
15 * *
16 * You should have received a copy of the GNU General Public License *
17 * along with this program. If not, see <http://www.gnu.org/licenses/>. *
18 *****************************************************************************/
25#ifndef DUMUX_ENTITY_COLOR_HH
26#define DUMUX_ENTITY_COLOR_HH
27
28namespace Dumux {
29
35enum class EntityColor {
37 red,
38
40 yellow,
41
49 orange,
50
52 green
53};
54
55} // end namespace Dumux
56
57#endif
EntityColor
The colors of elements and vertices required for partial Jacobian reassembly.
Definition: entitycolor.hh:35
@ green
does not need to be reassembled
@ red
distance from last linearization is above the tolerance
@ yellow
neighboring entity is red
Definition: adapt.hh:29