3.4
DUNE for Multi-{Phase, Component, Scale, Physics, ...} flow and transport in porous media
normal.hh
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22#ifndef DUMUX_GEOMETRY_NORMAL_HH
23#define DUMUX_GEOMETRY_NORMAL_HH
24
25#include <algorithm>
26#include <dune/common/float_cmp.hh>
27
28namespace Dumux {
29
35template<class Vector>
36inline Vector normal(const Vector& v)
37{
38 static_assert(Vector::size() > 1, "normal expects a coordinate dimension > 1");
39
40 if constexpr (Vector::size() == 2)
41 return Vector({-v[1], v[0]});
42
43 const auto it = std::find_if(v.begin(), v.end(), [](const auto& x) { return Dune::FloatCmp::ne(x, 0.0); });
44 const auto index = std::distance(v.begin(), it);
45 if (index != Vector::size()-1)
46 {
47 Vector normal(0.0);
48 normal[index] = -v[index+1];
49 normal[index+1] = v[index];
50 return normal;
51 }
52 else
53 {
54 Vector normal(0.0);
55 normal[index-1] = -v[index];
56 normal[index] = v[index-1];
57 return normal;
58
59 }
60}
61
67template<class Vector>
68inline Vector unitNormal(const Vector& v)
69{
70 auto normal = Dumux::normal(v);
71 normal /= normal.two_norm();
72 return normal;
73}
74
75} // end namespace Dumux
76
77#endif
Vector normal(const Vector &v)
Create a vector normal to the given one (v is expected to be non-zero)
Definition: normal.hh:36
Vector unitNormal(const Vector &v)
Create a vector normal to the given one (v is expected to be non-zero)
Definition: normal.hh:68
ctype distance(const Dune::FieldVector< ctype, dimWorld > &a, const Dune::FieldVector< ctype, dimWorld > &b)
Compute the shortest distance between two points.
Definition: distance.hh:138
Definition: adapt.hh:29