3.4
DUNE for Multi-{Phase, Component, Scale, Physics, ...} flow and transport in porous media
dumux
assembly
entitycolor.hh
Go to the documentation of this file.
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// -*- mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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// vi: set et ts=4 sw=4 sts=4:
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/*****************************************************************************
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* See the file COPYING for full copying permissions. *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*****************************************************************************/
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#ifndef DUMUX_ENTITY_COLOR_HH
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#define DUMUX_ENTITY_COLOR_HH
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namespace
Dumux
{
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enum class
EntityColor
{
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red
,
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yellow
,
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orange
,
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green
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};
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}
// end namespace Dumux
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#endif
Dumux::EntityColor
EntityColor
The colors of elements and vertices required for partial Jacobian reassembly.
Definition:
entitycolor.hh:35
Dumux::EntityColor::green
@ green
does not need to be reassembled
Dumux::EntityColor::red
@ red
distance from last linearization is above the tolerance
Dumux::EntityColor::yellow
@ yellow
neighboring entity is red
Dumux::EntityColor::orange
@ orange
Dumux
Definition:
adapt.hh:29
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