54 auto& refinement = Dune::buildRefinement<dim, ct>(type, type);
55 const auto tag = Dune::refinementLevels(levels);
58 const auto numVertices = refinement.nVertices(tag);
59 std::vector<Dune::FieldVector<ct, dim>> points; points.reserve(numVertices);
60 auto vIt = refinement.vBegin(tag);
61 const auto vItEnd = refinement.vEnd(tag);
62 for (; vIt != vItEnd; ++vIt)
63 points.emplace_back(vIt.coords());
66 const auto numElements = refinement.nElements(tag);
67 this->reserve(numElements);
68 auto eIt = refinement.eBegin(tag);
69 const auto eItEnd = refinement.eEnd(tag);
70 for (; eIt != eItEnd; ++eIt)
73 const auto weight = computeVolume_(type, points, eIt.vertexIndices());
74 this->emplace_back(eIt.coords(), weight);
80 ct computeVolume_(Dune::GeometryType t,
const std::vector<Dune::FieldVector<ct, dim>>& points,
const VertexIndices& indices)
const