Functionality to triangulate point clouds.
|
| template<int dim, int dimWorld, class Policy = TriangulationPolicy::DefaultPolicy<dim, dimWorld>, class RandomAccessContainer, std::enable_if_t< std::is_same< Policy, TriangulationPolicy::MidPointPolicy >::value &&dim==2, int > = 0> |
| Triangulation< dim, dimWorld, typename RandomAccessContainer::value_type::value_type > | Dumux::triangulate (const RandomAccessContainer &convexHull) |
| | Triangulate area given points of a convex hull.
|
| template<int dim, int dimWorld, class Policy = TriangulationPolicy::DefaultPolicy<dim, dimWorld>, class RandomAccessContainer, std::enable_if_t< std::is_same< Policy, TriangulationPolicy::DelaunayPolicy >::value &&dim==1, int > = 0> |
| Triangulation< dim, dimWorld, typename RandomAccessContainer::value_type::value_type > | Dumux::triangulate (const RandomAccessContainer &points) |
| | Triangulate area given points of a convex hull.
|